In this lab project, My partner Winston Chen and I designed and implemented a Pacman Game based on the DE1-SoC FPGA, using peripherals including a PS/2 keyboard, VGA monitor, and speaker. We decided to split up the work mainly by each task or subsystem we were designing. I worked on a team of two where I focused on the game logic, implementing sounds, and handling collisions, and Winston took the lead on the VGA implementation and the ghost movement algorithm.
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