My partner Leonard Dul and I chose to implement a driving game as an RTOS system. The user tries to dodge incoming obstacles on the LED matrix, using the inputs such as the joystick, rotary encoder, and buttons to move. Feedback such as the number of seconds driving is displayed on the four-digit seven-segment display and a friendly message letting the user know if they have crashed is displayed on the LCD. Music is also played on the speaker.
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